The object of the game is to be the first person to complete all 10 phases. In the case of two players completing the last phase in the same hand, the player with the lowest score out of the tied players is the winner. If those scores also happen to be tied, a tiebreaker round is played where the tying players attempt to complete phase 10 (or in variants, the last phase each player had tried to complete in the previous round).
For each hand, each player's object is to complete and lay down the current phase, and then rid their hand of remaining cards by discarding them on laid-down Phases, called "hitting". The player who does this first wins the hand and scores no penalty; all other players earn penalty points according to the value of cards remaining in their hand.
There are 108 cards in a deck:
96 numbered cards:
With two regular decks of cards, the suits can represent the 4 different colors, kings wild, and jokers skip.
For each hand, each player's object is to complete and lay down the current phase, and then rid their hand of remaining cards by discarding them on laid-down Phases, called "hitting". The player who does this first wins the hand and scores no penalty; all other players earn penalty points according to the value of cards remaining in their hand.
There are 108 cards in a deck:
96 numbered cards:
- 2 of each value from 1-12, in each of four colors. Therefore, there are 24 cards of each color and 8 of each value.
- 8 Wild cards;
- 4 Skip cards;
With two regular decks of cards, the suits can represent the 4 different colors, kings wild, and jokers skip.
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